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Baldur’s Gate 3 update 17 PATCH NOTES – Larian makes big improvements ahead of Xbox fix | Gaming | Entertainment

Baldur’s Gate 3 developer Larian has released yet another hefty update, this time aimed at fixing bugs and making improvements to the backend. Baldur’s Gate 3 hotfix 17 is available to download right now on PlayStation, Xbox and PC, while a Mac update containing hotfix 16 and 17 will be released in the coming days. A separate Xbox  console firmware update is scheduled to launch on January 16, which should fix the save bug corrupting files on Series X|S.

In the meantime, Baldur’s Gate 3 hotfix 17 makes improvements to the performance and code, gameplay and combat, the user-interface, and the flow and scripting.

Indeed, as part of the latest update, Larian has increased the compression of save games, which should fix issues that arise with some of the larger save files.

Larian has been able to reduce the size of save files by removing summons no longer in the game.

One of the more interesting improvements revolves around Gale, who will no longer leave the party if you don’t offer him any magic items.

Larian explains more: “Gale will no longer permanently leave the party if you don’t offer him any magic items while talking to him – unless you’re abundantly clear that you don’t plan on ever doing so.”

You can check out the full list of Baldur’s Gate 3 hotfix 17 patch notes below….

PERFORMANCE AND CODE

• Fixed black and colourful visual artefacts sometimes appearing for 1 frame on PS5 when switching scenes or opening and closing UI windows.

• Increased the compression of savegames, which should fix several issues caused by large savegame files.

• Reduced the size of save files by removing summons that don’t exist in the game anymore.

• Guarded against crashes caused when certain character resources (Actions, Bonus Actions, Superiority Dice, etc.) were added and later removed by a mod or cheat engine.

GAMEPLAY AND COMBAT

• In Honour Mode, the aura of Cazador’s Potent Mist Form now properly dissipates after he’s [spoiler]no longer in Mist Form[/spoiler]. Sorry!

• Fixed the camera sometimes zooming in while jumping or casting projectile spells.

• Fixed the ability to walk through open doors when you click beyond them from far away.

• Fixed Thieves’ Tools in the camp chest or inventory of a companion who is waiting at camp not being accessible when lockpicking.

UI

• Safeguard Shield’s Saving Throw modifier is now correctly reflected on the Character Sheet.

FLOW AND SCRIPTING

• Gale will no longer permanently leave the party if you don’t offer him any magic items while talking to him – unless you’re abundantly clear that you don’t plan on ever doing so.

• Fixed characters getting stuck ‘in a story event’, preventing you from controlling them, after getting killed in the fight with Grym.

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